|
|
 |
 |
Printable version (PDF)
GENERAL INFORMATION
Instructor: James R. Wixson, CVS-Life, CMfgE
Course Objectives
The focus of Product Design and Development is integration of the
marketing, design, and manufacturing functions of the firm in
creating a new product. The course is intended to provide you with
the following benefits:
-
Competence with a set of tools and methods for product design
and development.
-
Confidence in your own abilities to create a new
product.
-
Awareness of the role of multiple functions in creating a new
product (e.g. marketing, finance, industrial design, engineering,
production).
-
Ability to coordinate multiple, interdisciplinary tasks in
order to achieve a common objective.
-
Reinforcement of specific knowledge from other courses
through practice and reflection in an action-oriented
setting.
Expectations
This is a 3 semester credit jointly listed undergraduate/ graduate course. Accordingly, the course has
been designed to demand approximately 12 hours per week of your
time. It is expected that each student will prepare for and attend
all of the class sessions and will contribute regularly and
substantially to their team project. Experience with project-based
design courses is that students often develop high expectations for
their projects and devote substantially more time than is required
by the instructors. I applaud this enthusiasm, but this course
will not penalize students who establish a twelve hour per week
average time constraint for their efforts. The workload for the
course is fairly smooth, with increased project effort at the end of
the semester offset by lighter preparation for class.
Grading
Grades are based on a percentage of total points, i.e., A - 90%,
B- 80%, C-70%. The following is a breakdown of the grading for this class:
- Quizzes - 1400 pts
- Attendance and Participation - 200 pts
- Project Proposal - 200 pts
- Mission and Customer Needs list - 200 pts
- Concept Sketches and Target Specifications - 200 pts
- Drawings, Plans, and Revised Schedule - 200 pts
- Financial Model and Patent Review - 200 pts
- Alpha Prototype - 500 pts
- Final Presentation and Demonstration - 500 pts
- Final Exam - 400 pts
Total Possible Points: 4,000
Academic Integrity
Full group and class collaboration on all aspects of this course
is highly encouraged. It is almost impossible to share too much
information in product development teams. Individual work is
required on all quizzes and exams. In these instances, the
University of Idaho policies for academic honesty apply.
Reading Materials
The primary reading materials for the class are the books
Product
Design and Development (3rd Edition, 2004), written by Profs. Ulrich
and Eppinger, and Value Engineering: A Plan for Invention written by
Richard Park, and a reading packet. The text is available at the
University of Idaho Bookstores, MIT
Coop, MIT Press, and through internet booksellers. The reading
packet and all readings will be handed out in class.
Handouts of additional readings will be distributed in class, or be
made available on this website in *.pdf format.
Also,
visit Ken Crow's New Product Development Body of Knowledge on the
web at
http://www.npd-solutions.com/bok.html#anchor2114450
. This is an extensive web site full of all of the
techniques discussed in this class, and then some.
Class Preparation and Participation
Reading assignments are given in the Class Schedule for each
class session. You are expected to come to class prepared to discuss
the readings and the suggested questions. Your individual class
participation grade will be based upon your in-class remarks during
discussions and on quizzes to be given nearly each week.
Projects
Your challenge in the project portion of this course is to design
a new product and to produce a prototype version of it. The goal of
this exercise is to learn principles and methods of product
development in a realistic context. Most product development
professionals work under tremendous time pressure and do not have an
opportunity to reflect on the development process. In this course,
the project stress level will be low enough that there will be time
to experiment and learn. Project ideas come from the students in the
class and from opportunities presented by industrial sponsors.
Guidelines for reasonable projects are given below. The project
proposal process is explained in the Project Schedule section of
this syllabus.
Project Teams
In the second week of the course, we will form project teams on
the basis of expressed student preferences (see the Project Schedule
for details). Since classes at the U of I Idaho Falls campus are
usually fairly small, we will determine if more than one team is
needed at this time. Once you
are assigned to a project team, we expect you to stay with this team
for the entire term. Participation will be graded according to
the initiative and level of collaboration each student exhibits on
this team.
Project Materials and Expenses
There is a limited amount of funds to cover students’
out-of-pocket expenses related to the course projects. We will
discuss this topic in class. In the U of I case, reimbursement
for supplies for the project will not be available through the
University. Therefore, your team is expected to
cover these expenses personally. It is expected that the cost
of materials should be minimal for these projects, therefore, there
is a limit of $100 per person maximum for materials. It is the
team's challenge to identify the required funding early so they can
procure the required materials for their prototype design.
Examples of previous projects are available on the MIT
OpenCourseWare website and from this website on the
Projects
link.
Intellectual Property Rights
The student teams will generally be able to retain the rights to
any inventions they develop in this course. If a team should decide
to pursue a patent, they may do this on their own. Teams should spend some time during an early
meeting agreeing in advance on how to distribute any economic
rewards arising from the intellectual property you create, if any. Your
project assignments will serve as a dated record of the evolution of
your ideas.
Guidelines for Projects
While special cases will be considered, you are strongly
encouraged to choose a project satisfying all of the following
constraints:
- There should be a demonstrable market for the product. One
good way to verify a market need is to identify existing products
that attempt to meet the need. Your product need not be a variant
of an existing product, but the market need addressed by your
product should be clearly evident. The product does not need to
have a tremendous economic potential, but should at least be an
attractive opportunity for an established firm with related
products and/or skills.
- Most products developed in this class are material goods and
not services. While many of the ideas in the course apply to
services and software products (for example, customer needs and
product architecture), many do not (for example, design for
manufacturing). Nevertheless, the faculty are willing to hear
project proposals from students interested in developing software,
services, and internet based enterprises.
- The product should have a high likelihood of containing fewer
than 10 parts. Although you cannot anticipate the design details,
it is easy to anticipate that an electric drill will have more
than 10 parts and that a garlic press can have fewer than 10.
- You should be confident of being able to prototype the product
for less than $100 per student. For example, a razor like Gillette’s Mach3
may have about 10 parts, but would require tens of thousands of
dollars to create a geometrically accurate prototype.
- The product should require no basic technological
breakthroughs. (Yes, a more compact airbag would be a nice, but
can you do it without inventing a new chemical?) You do not have
time to deal with large technological uncertainties.
- You should have access to more than five potential lead users
of the product (more than 20 would be nice). These potential users
should be in the Eastern Idaho area so that reasearch on these
users is feasible. This is criteria that will limit your choice of
projects.
A few more hints:
-
Save any highly proprietary ideas for another context; we
will be quite open in discussing the projects in class and do not
wish to be constrained by proprietary information.
-
Most successful projects tend to have at least one team
member with strong personal interest in the target market.
-
It is really nice to have a connection to a commercial
venture that may be interested in the product. (One group signed a
licensing agreement with a major mail order and retail company
with which they had made contact during the first week of the
course. The product they developed became a commercial
success.) This may also be a source of funding for your
project.
-
Most products are really not very well designed. This is
evidenced by the seemingly poor quality of common consumer
products (utility knives, garlic presses, and ice cream scoops,
for example). The experience in this class is that if you pick
almost any product satisfying the above project guidelines, you
will be able to develop a product that is superior to everything
currently on the market. A book titled THE DESIGN OF EVERYDAY
THINGS by Donald A. Norman (Doubleday, 1990) discusses good and
bad examples and provides principles and guidelines for good
design.
-
Just because you have used a lousy product doesn't mean that
a better one doesn't exist. Do some thorough research to identify
competitive products and solutions.
Some Project Examples from Previous Classes:
(See the MIT OpenCourseWare web site for a larger list and photo
gallery.)
|
|
- canteen for in-line skaters
- book bag for college students
- portable sharpener for ice skates
- clipboard for disabled persons
- reading/area light for campers
- clamp for theatrical lighting
- bottle capper for home brewers
|
|
 |
|
|
|
Marker Refill
Station: Refills whiteboard makers overnight, uses
capillary action, holds months of ink in
reservoir. |
|
Barbeque Table:
Removable cutting board for meats and veggies, holds sauces,
utensils, drinks and more. |
|
 |
 |
| |
Easy Jar Opener:
Attaches below upper kitchen cabinets, grip jar with two hands
and twist cap off easily.
|
|
Bartender's Pour
Spout: Times the pouring of liquor drinks,
green-yellow-red LED light sequence shows when one shot is
poured. |
CLASS SCHEDULE
Note: Please visit
Ken Crow's New Product Development Body of
Knowledge on the web at
http://www.npd-solutions.com/bok.html#anchor2114450
. This is an extensive web site full of all of the techniques
discussed in this class, and then some.
Class 1 - First Half: Introduction
We will discuss course logistics and project descriptions. We
will also discuss the methods and processes used for product
development. Read the Business Week article WINNERS 2001: THE BEST
PRODUCT DESIGNS OF THE YEAR, which describes several terrific new
products. This is an appropriate time to read the first two chapters
of the text: CHAPTER 1: INTRODUCTION and CHAPTER 2: DEVELOPMENT
PROCESSES AND ORGANIZATIONS; however we will not have much time to
discuss this material in class.
Class 1 - Second Half: Product Planning
Read CHAPTER 3: PRODUCT PLANNING. Consider Thought Question 1 at
the end of the chapter. Be prepared to discuss the chapter material
and related methods of planning development projects.
I will
also introduce the concept of TRIZ, or The Theory of Invention in
this class. Read "An Introduction to TRIZ" The Theory of Inventive
Problem Solving (TIPS/TRIZ) on Ken Crow's New Product Development
Body of Knowledge on the web at
http://www.triz.org/downloads/40Ptriz.pdf
Also Read CHAPTER 2 in VALUE ENGINEERING: A Plan for Invention.
Read paper by J. R. Wixson -
Improving Product Development with Value Analysis/Value Engineering.
Class 2 - First Half: Identifying Customer Needs
Read CHAPTER 4: IDENTIFYING CUSTOMER NEEDS. Consider the thought
questions at the end of the chapter. Be prepared to discuss the
chapter material and other methods of gathering, organizing, and
deploying the "voice of the customer" such as Quality Function
Deployment (QFD). You may also find interesting the short Fortune
article HOW TO LISTEN TO CONSUMERS.
Class 2 - Second Half: Project Selection
Submit your project proposal before class for distribution in
class. The proposal must be on one 8.5x11 page, one side only,
suitable for B&W reproduction. Be sure to include a descriptive
(2-4 words) title, your name, email, and phone number. Also prepare
a 60-second presentation describing your project idea. You may use
slides or video if you like, however you will only have 60 seconds.
Group and project assignments will be sent by email in the late
afternoon. For full details of this proposal assignment, refer to
the Project Schedule.
Class 3 - First Half: Product Specifications
Read CHAPTER 5: PRODUCT SPECIFICATIONS. Complete Exercise 1 and
be prepared to discuss the thought questions at the end of the
chapter.
Class 3 - Second Half: Concept Generation
Read CHAPTER 6: CONCEPT GENERATION. Prepare the thought questions
at the end of the chapter. I have also prepared a lecture on
Value Engineering. Please read and be prepared to discuss pgs.
157 - 281 in Value Engineering: A Plan for Invention.
Also, you should be familiar with the various appendices in the book
as well.
Class 4 - First Half: Industrial Design
Read CHAPTER 10: INDUSTRIAL DESIGN. You might also enjoy reading
the Business Week article TURNING DESIGNERS INTO MANAGERS. Be
prepared to discuss the thought questions at the end of the
chapter.
Optional Tutorial Visual Expression
In this optional tutorial session, you may learn and practice how
to express concepts visually. Bring a sketchpad, pencil, eraser,
marker, and a ruler.
Class 4 - Second Half: Design for Manufacturing
(DTM) and Design to Cost (DTC)
Read CHAPTER 11: DESIGN FOR MANUFACTURING and skim the article
DESIGN FOR ASSEMBLY IN ACTION by Dewhurst and Boothroyd. Be prepared
to discuss the thought questions at the end of the chapter. Think
about the relationship between product architecture and DFM. Bring a
VHS videocassette to class to take apart. (Do not buy these as a
group; we want to have many different tapes for comparison.)
Also,
read from Ken Crow's New Product Development Body of Knowledge on
the web section on Design to Cost which is located at:
http://www.npd-solutions.com/dtc.html#anchor3920444
There will be a presentation and discussion of a case study where
DTC was used on the development of a Solid Oxide Fuel Cell.
Class 5 - First Half: Concept Selection
Read CHAPTER 7: CONCEPT SELECTION. Consider the thought questions
at the end of the chapter.
Class 5 - Second Half: Prototyping & Product
Architecture
Read CHAPTER 12: PROTOTYPING. Consider the thought questions at
the end of the chapter. Also be prepared to discuss and critique the
prototyping experiences and plans for your project.
Read CHAPTER 9: PRODUCT ARCHITECTURE. Complete one of the
exercises at the end of the chapter and be prepared to discuss the
thought questions. We will be discussing the concept of
Design-to-Cost in the second half of this session.
Class 6 - First Half: Faculty Project Consulting
In this class session, your team will have time to review your
concepts with the course faculty. Bring your customer needs lists,
target specifications, concept drawings, FMEA, DFM and
DTC
information and any questions you have
for discussion.
Class 6 - Second Half: Peer Concept Review
Each team will give a 20-minute presentation to describe your
their market opportunity and selected concept to the class. We will
split the class into two groups so you will have the opportunity to
critique half of the teams' projects. For more details, refer to the
Project Schedule.
Class 7 - First Half: Product Development Economics
Read CHAPTER 13: PRODUCT DEVELOPMENT ECONOMICS. Consider the
thought questions at the end of the chapter.
Class 7 - Second Half:
Failure Modes
and Effects Analysis - FMEA
Visit Ken Crow's NPD BOK site for
and read the section on FMEA. The URL is
http://www.npd-solutions.com/fmea.html
You will be expected to perform an FMEA on your product and
include it with your presentation at the e
Class 8 - First Half: Robust Design
Read THE TAGUCHI APPROACH TO PARAMETER DESIGN by Byrne and
Taguchi. Consider the role of robust design in satisfying the
customer. If you were designing a brownie mix to be sold in grocery
stores, how might you use the Taguchi parameter design method to
develop the best recipe? What would be the controllable input
parameters, the uncontrollable sources of noise , and the measurable
outputs for your experiments? Also read BOOST YOUR MARKETING ROI
WITH EXPERIMENTAL DESIGN by Almquist and Wyner for a perspective on
how carefully planned experiments are effective in tuning even sales
campaign parameters.
Class 8 - Second Half: Faculty Project Consulting
In this class session, your team will have time to review your
project with the course faculty. Bring your design drawings and any
questions you have for discussion.
Class 9 - First Half: Intellectual Property
Read INTRODUCTION TO PATENTS AND OTHER INTELLECTUAL PROPERTY by
Pressman. Find a patent number on a product that interests you. Then
locate a copy of the patent (text and illustrations) and read it.
You may research patent information on the internet. See the course
web page for helpful links.
Class 9 - Second Half: Concept Testing
Read CHAPTER 8: CONCEPT TESTING. Consider both of the thought
questions at the end of the chapter.
Class 10 - First Half: Braun Case Discussion
Prepare the case BRAUN AG: THE KF 40 COFFEE MACHINE. What does
"design" mean in the context of this case? What is "visual equity"?
What firms do you know of with strong visual equity? Should the
Braun team go with the rippled tank? Critique Dieter Rams'
"principles of design". This is also a good time to look at the copy
of @issue included in the readings packet (or handed out in class).
There are articles about the role of industrial and graphic design
in branding, corporate identity, marketing, and product design.
Class 10 - Second Half: Design for Environment
Read the short article PAPER VERSUS POLYSTYRENE: A COMPLEX CHOICE
and skim the chapter STRATEGIES FOR GREEN DESIGN. An optional
reading for this session, entitled A DECLARATION OF SUSTAINABILITY,
is also included in your packet.
Class 11 - First Half: Organizing Concurrent Engineering
Read the article INNOVATION AT THE SPEED OF INFORMATION, which
introduces the design structure matrix (DSM) method. Consider the
differences in how small product development projects and large ones
need to be managed. How can the organizational principles you have
learned be applied to a large project involving hundreds of
people?
Class 11 - Second Half: Supply Chain Design
Read IS THE MAKE-BUY DECISION PROCESS A CORE COMPETENCE? by Fine
and Whitney. Think about and be prepared to discuss some examples
where companies may have mortgaged their technical future due to
narrowly considered outsourcing decisions possibly made years
ago.
Classes 12, 13, and 14
In lieu of these classes, we will hold the project
presentations.
Final Meeting Project Presentations
For details, refer to the Project
Schedule.
PROJECT SCHEDULE
All assignments must be handed in at the beginning of the class
session in which they are due. Note that these assignments are
intended to pace the development process for your product. There is
virtually no slack in this schedule and so assignments must be
completed on or before the scheduled due date in order to maintain
the project schedule. All assignments except the project proposal
are to be completed as a team.
Individual Assignment: Project Proposal
Part 1: Proposal Handout
Prepare a project proposal in any format that fits on one 8.5x11
page (one side only). We will photocopy the proposals and
distribute them in Class 4 (the same day). If you miss the morning
deadline, you must bring 15 copies to class. Proposals should
include:
-
A brief, descriptive project title (2-4 words). This is
critical!
-
Your name, phone number, email, department/degree program,
and year.
-
A description of the product opportunity you have identified.
Your description may include any of the following: documentation
of the market need, shortcomings of existing competitive products,
and definition of the target market and its size.
-
Please do not present any of your own product ideas at this
point ; our strict focus in this phase of the course is on the
market opportunity and not on solution concepts.
Part 2: Proposal Presentation Due Class 2
Prepare a 60-second presentation to be delivered in class. Your
presentation should include:
-
Your name, department/degree program, and year.
-
A verbal or visual demonstration of the product opportunity
you have described in your proposal. Given that the audience will
be able to read your proposal at their leisure, you might spend
your time explaining the richness of the market opportunity and
demonstrating the existing competitive products.
-
Any special skills or assets you have (marketing expertise,
access to a shop, a car, electronics wizardry, etc.)
-
Showing one or two overhead slides is recommended. You may
also use video. However, note that the 60-second time constraint
will be ruthlessly enforced. (Think about how much can be
presented in two 30-second television commercials.)
Part 3: Project Preferences
Submit your project preferences on a project 3" X 5" selection card. List the projects
(up to 10) you would most like
to work on, in order of preference. The project each team is to work
on will be decided from among the individual proposal presentations
presented in Class 4. (NOTE: The project selection
methodology depends on class size. Since the U of I classes
are usually quite small, I may use some alternate method of project
selection. I think listing the projects on 3" X 5" cards and
selecting the most popular project will work well here.)
Guidelines for Team Assignments
Please adhere to the following guidelines for your team
assignments:
-
Be concise. Most assignments can be completed in very few
pages. One exception to this guideline is concept sketches, which
should be formatted with one concept per page.
-
Please provide a short (less than one page) description of
the process your group adopted in completing the assignment.
However, there is no need to repeat a summary of the textbook if
you adopt the exact approach in the text. Also comment on what
worked well and what did not.
-
Hand in two copies for your team so that two of the course
faculty can provide comments. Keep a copy for your records.
-
Black ink is preferable to blue ink or pencil for most
assignments. (This is because some assignments are photocopied.)
However, if the use of color is important to your presentation,
please feel free violate this guideline. To facilitate copying,
please use standard 8.5x11 sheets of paper, single sided, whenever
possible.
Assignment: Mission Statement and Customer Needs List Due
Class 3
Hand in a mission statement and an organized list of customer
needs for your product as described in CHAPTERS 3 and 4.
-
Describe your team's processes for getting organized and for
identifying customer needs. Comment on this process and on your
results.
-
You do not need to have completed an importance survey by
this time, although if you feel the need to further understand
preferences and tradeoffs, you should do this soon and turn it in
for review.
Assignment: Concept Sketches and Target Specifications
Due Class 4
Hand in sketches and bullet-point descriptions of 10 to 20
alternative concepts for your product. For each sketch, note which
of the important customer needs it addresses and which it does
not.
-
Choose a few (perhaps 3 or 4) critical customer needs from
your list. For these critical few, prepare a list of the target
specifications and provide documentation to support these
decisions.
-
Describe some of the steps of your concept generation and
target specifications processes. Comment on the process and the
results.
Assignment: Preliminary Concept Selection Due Class 5
-
Hand in sketches of the two or three concepts you believe are
most promising.
-
Show the concept selection matrix (screening or scoring) that
you used to make these choices.
-
Include a simple description or sketch of each of the concept
alternatives considered.
-
Prepare a list of the key uncertainties or questions you
still need to address to determine the viability of your product.
For each one, specify an associated plan of action (such as
analysis, mock ups, interviews, experiments, etc.)
-
Describe your team's process. Comment on the process and the
results.
Assignment: Review: Final Concept, Model, and Schedule
Due Class 6
-
Prepare a 10-minute (maximum) presentation of your (single)
selected product concept. The presentation should include a review
of your mission statement, customer needs, selected concept, and
your key target specifications.
-
As part of your presentation, demonstrate some form of
“proof-of-concept” prototype model.
-
Hand in a one-page description and sketch of your selected
concept.
-
Draft a schedule in Gantt-chart form (see page 326 of the
text) showing the plan of work to complete the project over the
next two months. Include at least the following activities: detail
design, materials and components selection, vendor selection,
procurement of materials and components, testing, and completion
of assignments. Hand in this schedule—you do not need to make it
part of your presentation in class.
-
Describe your team's process. Comment on the process and the
results.
Assignment: Drawings, Plans, and Revised Schedule Due
Class 7
-
Prepare an assembly drawing of the alpha prototype you intend
to build. An assembly drawing shows all the parts in their
assembled positions.
-
Prepare dimensioned sketches of each piece part for your
planned prototype.
-
Include a bill of materials indicating whether the prototype
parts will be purchased or fabricated, and a description of the
assembly process. Indicate the material and fabrication process
you have selected for each prototype part.
-
Provide photocopies of the vendor specification sheets for
the purchased materials and components. On catalog pages, identify
which items you have selected for purchase.
-
List the web resources and vendors you have found to be
helpful.
-
Make a drawing or sketch of the production version of the
product. Describe the differences between the prototype you will
build and the production product. Briefly explain how the
production product would be manufactured.
-
Summarize the important decisions you have made since the
previous assignment. Describe your prototyping plans. (By this
time, you should have price quotes and should be ready to place
orders for any parts to be fabricated or purchased.
-
Revise the schedule of your project work for the remaining
weeks. Include your planned design work, vendor interactions,
prototyping, testing, redesign, photography, and preparation of
the presentation.
-
Describe your team's process. Comment on the process and the
results.
-
Solidworks and ProEngineer CAD software is available for your
use. See the course web page for instructions to access the
software. However, you may use any drawing package available to
you.
Assignment: Financial Model Due Class 8
-
Prepare a financial model as described in CHAPTER 13 of the
text. Document the assumptions you have made in the analysis.
Perform a sensitivity analysis of the key economic uncertainties
you face. Note that you will require estimates for the production
tooling and variable costs.
-
Describe your team's process, including a brief status report
on your prototyping and testing progress.
Optional Assignment: Patent Review Due Class 8
also
-
Prepare background information for our patent attorney to
review. To do this, you need to explain what invention within your
product may be patentable.
-
Include a statement of the invention's novelty, utility, and
non-obviousness.
-
Provide references to any US patents related to your
invention.
Assignment: Alpha Prototype Due Class 11
Assignment: Final Presentation and Demonstration Due
Tuesday December 14
-
Prepare a 15-minute presentation describing and demonstrating
your product. Your presentation should concentrate on the product
itself, although you may wish to emphasize any particularly
impressive portions of your development process. An effective
presentation includes color photographs or video presentation
along with a live display of the hardware. This presentation
should be of the quality you would make to convince a top
management group to purchase the rights to your product or to fund
its final development and launch. A panel of experts will observe
your presentations and evaluate the products. Be prepared to
answer questions about all aspects of your project.
-
Create and demonstrate a web page designed to promote your
product (optional).
-
Turn in a copy of the slide presentation, URL of the web
page, and several highquality digital photos or 35mm slides of the
prototype hardware (including photos of the product in use, if
possible).
Project Timeline
Here is a Gantt Chart showing the types of project activity
underway during the project.

READING PACKET TABLE OF CONTENTS
|
|
|
|
READING
TITLE |
|
|
|
SOURCE |
|
|
|
|
|
|
|
‡ Course Syllabus |
|
|
|
Eppinger |
|
|
|
|
|
|
|
Two Sample Project Proposals |
|
|
|
Unavailable - See project
guidelines |
|
|
|
|
|
|
|
‡ Winners 2001: The Best Product
Designs of the Year |
|
|
|
Business Week (Annual Design Awards),
June 25, 2001. |
|
|
|
|
|
|
|
How to Listen to Consumers
|
|
|
|
Sally Solo, Fortune, January 11,
1993. |
|
|
|
|
|
|
|
Turning Designers into
Managers |
|
|
|
Business Week, December 3, 2001, pp.
28D-28H. |
|
|
|
|
|
|
|
Design for Assembly in
Action |
|
|
|
Peter Dewhurst and Geoffrey Boothroyd,
Assembly Engineering, January 1987 |
|
|
|
|
|
|
|
The Taguchi Approach to Parameter
Design |
|
|
|
Diane M. Byrne and Shin Taguchi, “The
Taguchi Approach to Parameter Design” Quality Progress,
December 1987. |
|
|
|
|
|
|
|
Boost Your Marketing ROI with
Experimental Design |
|
|
|
Eric Almquist and Gordon Wyner, Harvard
Business Review, vol. 79, no. 9, pp. 135-141, October
2001, reprint #R0109K. |
|
|
|
|
|
|
|
Introduction to Patents and Other
Intellectual Property |
|
|
|
David Pressman, Patent It Yourself, 3rd
Edition, Nolo Press, Berkeley, CA, 1991, chapter
1. |
|
|
|
|
|
|
|
Braun AG: The KF 40 Coffee
Machine |
|
|
|
Karen J. Freeze, HBS Case
#9-990-001. |
|
|
|
|
|
|
|
‡ @issue: The Journal of Business
and Design |
|
|
|
vol. 7, no. 1, 2001. |
|
|
|
|
|
|
|
Paper Versus Polystyrene: A Complex
Choice |
|
|
|
Martin B. Hocking, Science, vol. 251,
February1, 1991, pp. 504-505. |
|
|
|
|
|
|
|
Letters: Paper Versus Polystyrene -
Environmental Impact |
|
|
|
Letters in reaction to above article,
Science, vol. 252, June 7, 1991, pp.
1361-1363. |
|
|
|
|
|
|
|
Strategies for Green
Design |
|
|
|
Chapter 4 of Green Products by Design:
Choices for a Cleaner Environment, U.S. Congress, Office
of Technology Assessment, OTA-E-541, U.S. Government
Printing Office, Washington, DC, October 1992, pp.
53-63. |
|
|
|
|
|
|
|
A Declaration of
Sustainability |
|
|
|
Paul Hawken, Utne Reader,
September/October 1993, pp. 54-61. |
|
|
|
|
|
|
|
Innovation at the Speed of
Information |
|
|
|
Steven D. Eppinger, Harvard Business
Review, vol. 79, no. 1, pp. 149-158, January 2001,
reprint #R0101L. |
|
|
|
|
|
|
|
Is the Make-Buy Decision Process a
Core Competence? |
|
|
|
Charles H. Fine and Daniel E. Whitney,
MIT Working Paper, April 1996. |
|
|
| |
‡ Readings identified with ‡ symbol will be handed out in
class.
The other required readings for this course are found in the
textbook:
Karl T. Ulrich and Steven D. Eppinger, Product Design and
Development, 2nd Edition, Irwin/McGraw-Hill,
2000.
|
| | |
 |